The Liger zero from the show Zoids it just the beginning but i think its cool the main reason i started building it was to introduce myself to some of the new layout of Maya 2016
Thursday, 11 February 2016
Zoid
This is what Ive been working on in my down time
The Liger zero from the show Zoids it just the beginning but i think its cool the main reason i started building it was to introduce myself to some of the new layout of Maya 2016
The Liger zero from the show Zoids it just the beginning but i think its cool the main reason i started building it was to introduce myself to some of the new layout of Maya 2016
Wednesday, 27 January 2016
Sunday, 22 November 2015
Thursday, 19 November 2015
A test for my elephant
A test for my elephant it starts off OK but you may notice a slight mishap with the head the problem is I forgot to cashe the animation
Monday, 16 November 2015
My Personal Project
My Personal Project
To say the result that got handed in was a disappointment would be an understatement it is however still rendering currently for an idea that i thought had so much potential it saddens me to say this isn't something i would want to show anyone. i don't think i wasted any time regardless of how it appeared on the surface i did the best with what i had to work with which as a third year is not something i should say because realistically this should be my best work to date unfortunately its not i cant help feeling defeated by this endeavor i should have known better than to try and make a 20 min epic with the time frame i had the most disappointing thing in my mind is my two longest and in my opinion most interesting shots didn't render in time it makes me wonder i spent time making things that never got used in the project because i cut theme for story purposes i also regret using the render farm because the only shot it ended up doing was shot one it took the better part of a week and the textures drop off for the majority of the shot resulting in a look that is frankly crap had i batch rendered the whole thing it might have been handed in finished
To say the result that got handed in was a disappointment would be an understatement it is however still rendering currently for an idea that i thought had so much potential it saddens me to say this isn't something i would want to show anyone. i don't think i wasted any time regardless of how it appeared on the surface i did the best with what i had to work with which as a third year is not something i should say because realistically this should be my best work to date unfortunately its not i cant help feeling defeated by this endeavor i should have known better than to try and make a 20 min epic with the time frame i had the most disappointing thing in my mind is my two longest and in my opinion most interesting shots didn't render in time it makes me wonder i spent time making things that never got used in the project because i cut theme for story purposes i also regret using the render farm because the only shot it ended up doing was shot one it took the better part of a week and the textures drop off for the majority of the shot resulting in a look that is frankly crap had i batch rendered the whole thing it might have been handed in finished
Wednesday, 4 November 2015
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